The Pacific Gyre Driftland
Overview
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No single power rules this Driftland. Several factions can operate in the same place, so territory is described as fully held, shared or disputed.
Reclaimers
Industrial recycling and manufacturing faction whose strength comes from salvage, material recovery and fabrication.
Their principal power base is Reclaim and its industrial infrastructure. They do not control all salvage territory.
- Reclaim: Fully held
- Reclaim Yards: Fully held
- Scrap Belt: Disputed
- Lower Works, Gyre Haven: Shared
- Wreckwater: Operating / contested
- Outer Drift: Operating
Blue Council
Coalition of fishing and maritime communities controlling and regulating major fishing activity.
Influence is strongest wherever fishing and maritime regulation are concerned.
- Nettleport: Fully held
- Bluehook: Fully held
- Major fishing grounds: Fully held / regulated
- Outer Drift fishing areas: Shared
- Gyre Haven maritime areas: Shared
- Wreckwater: Operating
- Scrap Belt: Operating / contested
Green Network
Agricultural cooperative responsible for the Pacific Gyre's major food-production infrastructure.
Political leverage comes from food production.
- Green Fields: Fully held
- Verdant: Fully held
- Green District, Gyre Haven: Shared
- Agricultural platforms: Fully held / cooperative
- Deepwell: Shared
- Solar Sea: Shared / dependent
Free Sailors
Independent maritime communities involved in transport, trade, salvage and exploration without being inherently criminal.
Not a conventional territorial government. Influence follows vessels, routes and communities rather than fixed borders.
- Outer Drift: Shared
- Peripheral operating areas: Shared
- Maritime routes: Shared
- Scrap Belt: Operating / shared
- Wreckwater: Operating / shared
- Fishing routes: Shared
Deepers
Secretive deep-salvage specialists with unmatched knowledge of submerged wrecks and the Deep Gyre.
The least visibly defined territory. Their actual operating range is deliberately uncertain.
- Deep Gyre: Operating / effectively controlled in places
- Black Water: Disputed / restricted
- Wreckwater: Operating
- Deep Bell area: Restricted / secret
- Submerged salvage areas: Operating
Water Authority
Authority controlling desalination and freshwater infrastructure, giving it enormous political leverage.
Its power is infrastructure-based rather than conventional territorial sovereignty.
- Water Quarter: Fully controlled
- Water Towers: Fully controlled
- Deepwell: Fully controlled
- Major desalination infrastructure: Fully controlled
- Gyre Haven water network: Controlled infrastructure
- Green Fields water infrastructure: Shared
- Outer Drift water facilities: Shared / supplied
No connections have been recorded for The Pacific Gyre Driftland yet.
